addObject(PhysicalObject *o) | Enki::World | |
collideCircleWithBS(PhysicalObject *circle, PhysicalObject *objectBS, const An::Polygone &bs) | Enki::World | |
collideEven | Enki::World | [protected] |
collideObjects(PhysicalObject *object1, PhysicalObject *object2) | Enki::World | |
collideWithWalls(PhysicalObject *object) | Enki::World | |
getCollideEven() | Enki::World | [inline] |
h | Enki::World | |
isPointInside(const An::Point &p, const An::Point &c, const An::Polygone &bs, An::Vector *distVector) | Enki::World | |
objects | Enki::World | |
removeObject(PhysicalObject *o) | Enki::World | |
setRandomSeed(unsigned long seed) | Enki::World | |
step(double dt) | Enki::World | |
useWalls | Enki::World | |
w | Enki::World | |
wallTextures | Enki::World | |
World(double width, double height) | Enki::World | |
~World() | Enki::World |